合肥生活安徽新聞合肥交通合肥房產(chǎn)生活服務(wù)合肥教育合肥招聘合肥旅游文化藝術(shù)合肥美食合肥地圖合肥社保合肥醫(yī)院企業(yè)服務(wù)合肥法律

        4CCS1CS1代做、代寫(xiě)c/c++,Python程序

        時(shí)間:2023-11-24  來(lái)源:合肥網(wǎng)hfw.cc  作者:hfw.cc 我要糾錯(cuò)



        Coursework Assignment
        4CCS1CS1 Computer Systems
        Introduction
        This is a summative coursework for CS1. It counts for 15% of your final module grade. The assignment
        provides you with the opportunity to apply your knowledge and skills that you’ve gained from previous
        labs to some new tasks. You will need to write an assembly program, which will then be submitted to
        KEATS as a single .s file.
        You have just under two weeks to complete the assignment. The deadline for submission is Friday
        24th November 18:00. The suggested time to spend on the coursework is 8–10 hours.
        In the labs following submission of the coursework, you will review each others programs and provide
        feedback to each other. This peer review is a mandatory part of the assessment, and non-participation
        in the review activity will result in your coursework mark being capped at 40%.
        1 Display your k-number (15 marks)
        Using the circuit from Lab 5, you should write a program to display the digits of your King’s K-number
        on the LEDs.
        Have your program write out each digit of your K-number separately, writing the left-most numerical
        digit first. For example, if your K-number is K1070542, then your program will first write out a 1,
        followed by a 0, then a 7, then a 0, then a 5, then a 4, and finally a 2. Each number should be
        displayed for 1 second.
        2 Display your initials (20 marks)
        You should now modify your program so that it also displays a binary encoding of your initials after it
        has finished displaying your K-number.
        There are many ways to encode alphanumeric characters in binary, the most common is ASCII. However,
        we will use our own encoding of alphanumeric characters. We will assume an ‘A’ is the decimal value 1,
        a ‘B’ is 2, a ‘C’ is 3 and so on. In this encoding, ‘Z’ would be 26. Again, you can use the look-up table
        later in this document to find the equivalent binary values that you will display, and accompanying
        hexadecimal values.
        You should also display a full stop character ‘.’, which we will assume is encoded as the value 27,
        between your initials.
        For example, Ada Lovelace’s program would first display her K-number. The program would then
        display the value 1 (00001, representing ‘a’), then the value 27 (11011, representing ‘.’), and then the
        value 12 (01100, representing ’l’).
        1
        Decimal Digit Hexademical Equivalent Binary Number Representation
        0 0x00 0 0 0 0 0 0 0 0
        1 0x01 0 0 0 0 0 0 0 1
        2 0x02 0 0 0 0 0 0 1 0
        3 0x03 0 0 0 0 0 0 1 1
        4 0x04 0 0 0 0 0 1 0 0
        5 0x05 0 0 0 0 0 1 0 1
        6 0x06 0 0 0 0 0 1 1 0
        7 0x07 0 0 0 0 0 1 1 1
        8 0x08 0 0 0 0 1 0 0 0
        9 0x09 0 0 0 0 1 0 0 1
        10 0x0A 0 0 0 0 1 0 1 0
        11 0x0B 0 0 0 0 1 0 1 1
        12 0x0C 0 0 0 0 1 1 0 0
        13 0x0D 0 0 0 0 1 1 0 1
        14 0x0E 0 0 0 0 1 1 1 0
        15 0x0F 0 0 0 0 1 1 1 1
        16 0x10 0 0 0 1 0 0 0 0
        17 0x11 0 0 0 1 0 0 0 1
        18 0x12 0 0 0 1 0 0 1 0
        19 0x13 0 0 0 1 0 0 1 1
        20 0x14 0 0 0 1 0 1 0 0
        21 0x15 0 0 0 1 0 1 0 1
        22 0x16 0 0 0 1 0 1 1 0
        23 0x17 0 0 0 1 0 1 1 1
        24 0x18 0 0 0 1 1 0 0 0
        25 0x19 0 0 0 1 1 0 0 1
        26 0x1A 0 0 0 1 1 0 1 0
        27 0x1B 0 0 0 1 1 0 1 1
        7 6 5 4 3 2 1 0 <bit position
        2
        Display Morse Code (10 marks)
        You will now extend your program to communicate Morse code on the LEDs.
        What is Morse code? Morse code is a method of transmitting text information as a series of on-off
        tones, lights, or clicks that can be directly understood by a skilled listener or observer without special
        equipment. (https://en.wikipedia.org/wiki/Morse_code).
        Below is the International Morse Code Roman alphabet.
        Your base program will blink a 3 letter sequence in Morse code on the LEDs. You three letter sequence
        is the first three letters of your first name.
        • For example, Charles Babbage’s code would be CHA.
        • If your first name is less than three characters, you should use the first 3 characters of your first
        name concatenated with your surname. For example, Jo Rowling’s code would be JOR.
        3
        So that we can perceive the Morse code, we will use a unit length of 200 milliseconds (ms). This
        means the duration of a dot is 200 ms, and a dash is 600 ms.
        For example, if your sequence was ABC, then your program would run as follows:
        1. Turn ON the LED for 200 ms for the first dot of the letter A
        2. Turn OFF the LED for 200 ms for the inter-part space of the letter A
        3. Turn ON the LED for 600 ms for the first dash of the letter A
        4. Turn OFF the LED for 600 ms for the inter-letter space between the letters A and B
        5. Turn ON the LED for 600 ms for the first dash of the letter B
        6. ... and so forth
        7. Until the last dot of letter C
        8. Turn OFF the LED for 1400 ms for the inter-word space.
        9. Loop back to the beginning of the Morse code sequence
        3 Odd, Even, modulo 5 (15 marks)
        Extend your program as follows.
        • The Morse code sequence should loop 50 times (1–50).
        • On odd iterations (1, 3, 5, ..., 49) your three characters should be displayed in their normal order.
        – e.g. ABC
        • On even iterations (2, 4, 6, ..., 50) your three characters should be displayed in reverse order.
        – e.g. CBA
        Using comments, you should explain how you have implemented the check of whether the iteration is
        even or odd.
        Once you have this behaviour working, you should again extend your program as follows.
        • On iterations that are divisible by 5 (5, 10, 15, ..., 50) your program should display a ‘5’ after
        what would normally be displayed on that iteration.
        – e.g. ABC5 or CBA5
        4 Ping-pong (20 marks)
        Once the Morse code sequence has terminated, your LEDs should display a repeating pattern.
        You should use the LEDs to display a ping-pong like pattern, where only a single LED is on at a time,
        and it appears to move back and forth across the LEDS.
        • 1000 → 0100 → 0010 → 0001 → 0010 → 0100 → 1000 → ...
        It is left up to you to determine a suitable time to display each pattern for.
        4
        Submission instructions
        • You should submit a single .s file named assignment.s via KEATS.
        • DO NOT put your program in a .zip, .7z, or any other archive, DO NOT submit your program
        as a .doc, .pdf, or any other format other than .s.
        • This coursework uses ‘Model 4’ for use of generative AI. That is, you can use generative AI to
        help you with the coursework. However:
        – I have tried to use it myself for completing the coursework, it was not very helpful. Do not
        expect generative AI to spit out complete assembly programs for you.
        – You should make it clear in the comments where and how you have used generative AI.
        – It is your responsibility to ensure any code produced by generative AI is ‘fair use’.
        Mark scheme
        • There are 100 marks available in total.
        • Marks for correctness are awarded according to the number of marks for that task (80 marks).
        • Marks for readability and style are also awarded (20 marks).
        – Is your code structured and neat?
        – Is your code commented well?
        – Have you made use good use of the constructs we’ve covered in previous labs, e.g. functions,
        conditionals, and loops.
        5

        http://www.daixie0.com/contents/3/8088.html
        請(qǐng)加QQ:99515681 或郵箱:99515681@qq.com   WX:codehelp

        掃一掃在手機(jī)打開(kāi)當(dāng)前頁(yè)
      1. 上一篇:代寫(xiě)159.102、代做C++程序設(shè)計(jì)
      2. 下一篇:二維碼生成器:更高效的工作方式
      3. 無(wú)相關(guān)信息
        合肥生活資訊

        合肥圖文信息
        急尋熱仿真分析?代做熱仿真服務(wù)+熱設(shè)計(jì)優(yōu)化
        急尋熱仿真分析?代做熱仿真服務(wù)+熱設(shè)計(jì)優(yōu)化
        出評(píng) 開(kāi)團(tuán)工具
        出評(píng) 開(kāi)團(tuán)工具
        挖掘機(jī)濾芯提升發(fā)動(dòng)機(jī)性能
        挖掘機(jī)濾芯提升發(fā)動(dòng)機(jī)性能
        海信羅馬假日洗衣機(jī)亮相AWE  復(fù)古美學(xué)與現(xiàn)代科技完美結(jié)合
        海信羅馬假日洗衣機(jī)亮相AWE 復(fù)古美學(xué)與現(xiàn)代
        合肥機(jī)場(chǎng)巴士4號(hào)線
        合肥機(jī)場(chǎng)巴士4號(hào)線
        合肥機(jī)場(chǎng)巴士3號(hào)線
        合肥機(jī)場(chǎng)巴士3號(hào)線
        合肥機(jī)場(chǎng)巴士2號(hào)線
        合肥機(jī)場(chǎng)巴士2號(hào)線
        合肥機(jī)場(chǎng)巴士1號(hào)線
        合肥機(jī)場(chǎng)巴士1號(hào)線
      4. 短信驗(yàn)證碼 酒店vi設(shè)計(jì) NBA直播 幣安下載

        關(guān)于我們 | 打賞支持 | 廣告服務(wù) | 聯(lián)系我們 | 網(wǎng)站地圖 | 免責(zé)聲明 | 幫助中心 | 友情鏈接 |

        Copyright © 2025 hfw.cc Inc. All Rights Reserved. 合肥網(wǎng) 版權(quán)所有
        ICP備06013414號(hào)-3 公安備 42010502001045

        国产精品国产三级国快看| 55夜色66夜色国产精品视频| 四虎精品亚洲一区二区三区| 精品久久久久久中文字幕一区| 久久久国产精品四虎| 狼色精品人妻在线视频| 精品一区二区三区免费 | 亚洲AV日韩综合一区尤物| 精品无码久久久久久久久| 国产精品久久新婚兰兰| 亚洲午夜国产精品| 97麻豆精品国产自产在线观看| 久久这里只有精品首页| 亚洲中文字幕久久精品无码喷水 | 久久精品国产亚洲一区二区三区| 日韩在线免费看网站| 亚洲精品日韩专区silk| 日韩人妻无码精品一专区| 国产精品jlzz视频| 日韩国产精品99久久久久久| 精品丰满人妻无套内射| 另类国产精品一区二区| 久热爱精品视频在线| 中文精品一区二区三区四区| 国产精品自在在线午夜蜜芽tv在线| 国产成人精品免费视频网页大全| 亚洲午夜精品一区二区公牛电影院| 亚洲精品在线不卡| 亚洲国产精品午夜电影| 国产成人精品视频播放| 国产成人精品日本亚洲专区6| 国产精品嫩草影院一二三区入口| 精品一区二区视频在线观看| 国产精品怡红院永久免费| 免费精品国偷自产在线在线| 国产精品亚洲综合久久| 无码日韩精品一区二区免费| 成人啪精品视频免费网站| 日韩精品久久一区二区三区| 国产成人亚洲精品91专区高清| 日韩免费码中文在线观看|